2009.10.28 19:56:37
OS : Windows XP 5.1 (Build: 2600)
CPU : GenuineIntel Intel(R) Celeron(R) M CPU 430 @ 1.73GHz @ 1731 MHz 1270MB RAM
Video : Mobile Intel(R) 945GM Express Chipset Family (4543)
PosCode : LS1(83) 0:0:0 1/0 [743]
CreatePixelShader failed(D3DERR_INVALIDCALL).
History: UD3DRenderDevice::CreatePixelShader <- FD3DPixelShader::Init <- InitShader <- FD3DShaderManager::GetShader <- FD3DRenderInterface::DrawPrimitive <- FCanvasUtil::Flush <- Material=Transient.FinalBlend4 <- UGlowEffect::PostRender <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop